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	<title>Vancouver Dodgeball League &#187; rules</title>
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		<title>New Rules Refresher</title>
		<link>http://vdldodgeball.ca/blog/new-rules-refresher</link>
		<comments>http://vdldodgeball.ca/blog/new-rules-refresher#comments</comments>
		<pubDate>Wed, 10 Mar 2010 02:40:07 +0000</pubDate>
		<dc:creator>Cheryl</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dodgeball]]></category>
		<category><![CDATA[Monday]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[Season 9]]></category>
		<category><![CDATA[thursday]]></category>
		<category><![CDATA[tuesday]]></category>
		<category><![CDATA[wednesday]]></category>

		<guid isPermaLink="false">http://vdldodgeball.ca/?p=6382</guid>
		<description><![CDATA[Hey VDLers! If you missed Dodgeball 101 and/or Vets Night last week, or just to get a quick refresher, you’d want to check this out. 1) A new rule regarding eligibility to return to the game from a teammate’s catch (Catch, #3) In order to be eligible to return to the game, the player who [...]]]></description>
			<content:encoded><![CDATA[<p>Hey VDLers!</p>
<p>If you missed Dodgeball 101 and/or Vets Night last week, or just to get a quick refresher, you’d want to check this out.</p>
<p><strong>1) A <span style="color: #ff0000;">new rule</span> regarding eligibility to return to the game from a teammate’s catch</strong></p>
<p>(Catch, #3)</p>
<blockquote><p><em>In order to be eligible to return to the game, the player who is out must be at the wall or sideline next to the designated referee before a teammate makes a catch to bring him/her back in. (The intention of this rule is to ensure that the player being brought back in was clearly hit out prior to the catch) (See “Technical” #11 &amp; 12) </em></p>
<p><em>Note: First Out First In rule still applies.  (Catch #2) </em></p></blockquote>
<p><strong>2) If your team has all the balls, and no one is using them, this happens:</strong></p>
<p>(Dead Ball, #11)</p>
<blockquote><p><em>If a team has all 6 balls on their court and are not being used (i.e. all 6 balls are left on the ground), referees will begin a 10 second holding rule on the ball closest to the center line until it is played or turned over to the other team. If a player plays a ball, the countdown is transferred to that ball.</em></p></blockquote>
<p><strong>3) 10 second holding rule clarification:</strong></p>
<p>(Dead Ball, #2a,b)</p>
<blockquote><p>a.<em> The 10 second count starts in these      situations: (a) when a player picks up a ball, (b) when a player holds      down a ball that is on the ground for longer than 3 seconds, (c) when a      player manoeuvres a ball alongside himself/herself on the ground to move      to a different position on the court, and (d) when the first ball is      activated at the opening rush <strong>(see “Technical” #1) </strong></em></p></blockquote>
<blockquote><p>b.<em> The 10 second rule DOES NOT start in      these situations: a) when a player rolls a ball to another teammate (ball      must not leave the ground), b) when a player rolls a ball back from the      center line, and c) when a player stops a moving ball.</em></p></blockquote>
<p><strong>4) A technical point regarding catching a blocked ball:</strong></p>
<p>(Technical, #6)</p>
<blockquote><p><em>When attempting to catch a blocked ball, a player must hold onto ALL the balls that they had in possession of at the time of the block, otherwise the player is out. </em></p></blockquote>
<p>Short and sweet folks!  To check out the rest of the rules in detail, visit our <a href="http://vdldodgeball.ca/league/dodgeball-rules" target="_self">Dodgeball Rules</a> page.  If you have any questions regarding the rules, feel free to ask your friendly neighborhood execs for clarification.</p>
<p>Thanks and have a fantastic season!</p>
<p>Victoria<br />
Programs Director</p>
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		<title>Dodgeball Rule Changes</title>
		<link>http://vdldodgeball.ca/blog/dodgeball-rule-changes</link>
		<comments>http://vdldodgeball.ca/blog/dodgeball-rule-changes#comments</comments>
		<pubDate>Wed, 02 Sep 2009 06:19:00 +0000</pubDate>
		<dc:creator>Kevin B.</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[rules]]></category>
		<category><![CDATA[Season 8]]></category>

		<guid isPermaLink="false">http://vdldodgeball.ca/?p=3006</guid>
		<description><![CDATA[Hi VDLers, I wanted to highlight some new changes and clarifications to the rules in order to better facilitate the game. Some highlights in brief: 1) You can&#8217;t step on the sideline at anytime. (Boundaries, point 2) 2) Both feet must be in for a legal catch. (Catch, point 5) 3) New changes to the [...]]]></description>
			<content:encoded><![CDATA[<p>Hi VDLers,</p>
<p>I wanted to highlight some new changes and clarifications to the<a href="http://vdldodgeball.ca/rules" target="_blank"> rules</a> in order to better facilitate the game. Some highlights in brief:</p>
<p>1) You can&#8217;t step on the sideline at anytime.  (Boundaries, point 2)</p>
<p>2) Both feet must be in for a legal catch. (Catch, point 5)</p>
<p>3) New changes to the 10 second holding rule, regarding when it starts and when it does not. (Block, point 4).<br />
<span title="Convert this amount"><span title="Convert this amount"><span title="Convert this amount"> </span></span></span></p>
<blockquote><p><em><span title="Convert this amount"><span title="Convert this amount"><span title="Convert this amount">10</span></span></span><span> second holding rule: The intention of the </span><span title="Convert this amount"><span title="Convert this amount"><span title="Convert this amount">10</span></span></span><span> second holding rule is to prevent stalling and to encourage continuous play. Players can only hold the ball for </span><span title="Convert this amount"><span title="Convert this amount"><span title="Convert this amount">10</span></span></span><span> seconds. After </span><span title="Convert this amount"><span title="Convert this amount"><span title="Convert this amount">10</span></span></span><span> seconds, the ball is dead and must be turned over. It is the responsibility of players to know their ball’s countdown status. The </span><span title="Convert this amount"><span title="Convert this amount"><span title="Convert this amount">10</span></span></span><span> second count begins during these situations: (a) when a player picks up a ball; (b) when a player holds a ball that is on the ground for longer than </span><span title="Convert this amount"><span title="Convert this amount"><span title="Convert this amount">3</span></span></span><span> seconds; and (c) when a player maneuvers a ball alongside himself on the ground to move to a different position on the court. The </span><span title="Convert this amount"><span title="Convert this amount"><span title="Convert this amount">10</span></span></span><span> second rule does not start when: d) rolling a ball to another teammate; e) rolling a ball back from the centerline; and f) stopping a moving ball.</span></em><span><br />
</span></p></blockquote>
<p>4) Clarification about how the 10 second count is done. (Block, point 5)<br />
<em></em><em></em></p>
<blockquote><p><em><span style="color: #ff0000;background-color: #ffff00"><span style="background-color: #ffffff;color: #000000">The 10 second count is announced: &#8220;Ten, nine, eight, seven, six, five, four, three, two, one, deadball.&#8221; The interval between the first utterance of each number or word must be at least one second. The count should be announced loudly enough for the player to hear. If the player has not released the ball at the first utterance of the word &#8216;deadball&#8217;, it is a turnover. </span></span></em></p></blockquote>
<p>5) Clarification about how to turn over dead balls (Block, point 6)<span> </span></p>
<blockquote><p><em><span>A dead ball after a </span><span title="Convert this amount"><span title="Convert this amount"><span title="Convert this amount">10</span></span></span><span> second count must be rolled over with the intention to touch the opposing team’s wall, not just placed over the centerline. If a dead ball stops midway from the centerline and the opposing team’s wall, the referee can intervene to help move the ball towards the wall. The receiving team must play that dead ball before the other team can use it again.</span></em></p></blockquote>
<p>6) Clarification about what happens to the ball count when a player is out. (Block, point 7)<em> </em></p>
<blockquote><p><em>When a player is out for any reason, all balls under his/her possession are to be dropped. Any countdown on those balls is reset. </em></p></blockquote>
<p>7)  <span style="color: #000000;background-color: #ffffff"><span>Rule</span> against high throws. Players need to be accountable for the balls they throw and they can&#8217;t reset the ball count anymore by throwing it up 10FT high. There will be no taping for the 8FT mark. Rather, it&#8217;s more of a  guideline than it is an exact spec, as people shouldn&#8217;t be throwing from 6FT -8FT anyways.<br />
</span><span style="color: #000000;background-color: #ffffff"><em> </em></span></p>
<blockquote><p><span style="color: #000000;background-color: #ffffff"><em>High throws: All balls thrown above 8ft are dead and must be turned over</em></span><span style="color: #ff0000"><span style="background-color: #ffff00;color: #ff0000"><em><span style="background-color: #ffffff;color: #000000">. </span></em></span></span></p></blockquote>
<p>8)  Clarification about substitutions during a game and definitions regarding a match and set. (Other Details, points 1 &amp; 2) <span style="color: #000000;background-color: #ffffff"> </span></p>
<ol>
<blockquote>
<li><em><span>Substitutions and timeouts: Substitutions and timeouts are not allowed during a game, unless there is injury, or if the referees call timeout to resolve an uncertain play. The same </span><span title="Convert this amount"><span title="Convert this amount"><span title="Convert this amount">6</span></span></span><span> players who start a game, end the game. Substitution may occur after each individual game (i.e. when you switch sides).</span></em></li>
<li><em><span>Definitions: A match is a series of games played against a team. During regular season, these matches are split up into </span><span title="Convert this amount"><span title="Convert this amount"><span title="Convert this amount">2</span></span></span><span> sets per night.</span></em></li>
</blockquote>
</ol>
<p><span style="color: #ff0000"><span style="background-color: #ffff00;color: #ff0000"> </span></span>That&#8217;s pretty much it! If you have any questions, please let us know. And if you&#8217;re new, check out the excellent <a href="http://vdldodgeball.ca/blog/tag/vdl-101" target="_self">Dodgeball 101 video series.</a></p>
<p>Looking forward to an excellent season!</p>
<p>Kevin</p>
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